TERMS OF SERVICE

(Last update 23.07.2025)

  1. Introduction 

These Terms of Service (“ToS”) govern your participation in the Football.Fun game (“Game”) and any services enabled herein, including Football.Fun Pro (the “Pro Version”). By browsing the website, creating an account and/or playing the Game, you agree to abide by these ToS. This website and any related applications or subdomains that link to these ToS are operated by Sport.Fun Panama Corp (the “company”, “we”, “us”) and all the information on the website is owned by us. 

2. Eligibility

  • Residents of certain jurisdictions may be restricted from participating due to local laws. You are solely responsible for ensuring that your use of the website and of the Game complies with applicable law.

  • FOR THE PRO VERSION ONLY: You must be at least 18 years old to participate. Users under the age of 18 are strictly prohibited from playing the Pro Version of the Game.

  • FOR THE PRO VERSION ONLY: Employees, affiliates, and family members of the company may be restricted from participating in certain Pro Version functionalities.

3. Registration & Account

  • To access certain features of the website, users may be required to create an account with valid and accurate information.

  • You are responsible for maintaining the security of your account.

  • If we have reasons to believe that the information you provided is untrue, we have the right to suspend your access to certain functionalities of the website.

  • Each individual can have one account only, and each account can only belong to one individual. Account multiplicity or sharing is prohibited and may lead to closure of all accounts linked to the infringing individual(s) at the Company’s discretion.

4. Gameplay Rules

  • Users can join skill based game contests based on real-world sporting events.

  • Points and progression are awarded based on the performance of selected players in actual games.

  • Scoring rules are defined before each contest.

  • Your participation in certain functionalities of the Game may be subject to additional terms, which will be presented to you for acceptance before being able to access the functionality. In case of conflict between these ToS and the additional terms, the additional terms shall prevail.

5. Rewards & Prizes

  • Rewards may be in the form of digital credits, merchandise, or other benefits. No real-money prizes are offered unless explicitly stated, and any in-app rewards do not have monetary value unless otherwise disclosed.

  • The company reserves the right to modify, substitute, or revoke rewards at its sole discretion.

  • Any taxes or fees related to rewards are the responsibility of the player.

  • Users must meet any verification requirements before receiving rewards.

6. Fair Play & Conduct

  • Cheating, hacking, collusion, technical exploitation or any form of unfair play is strictly prohibited.

  • Users found engaging in fraudulent activities, or market manipulation or other serious breaches will be disqualified and may face account suspension. In case of suspension, the Company will inform the user by flagging the suspension inside the app and emailing them if the email address is available. The user will then have a period of thirty (30) days to transfer any assets to an external wallet. Users agree and acknowledge that if such transfer is not made within the thirty (30) day period, any and all assets in your Wallets may be permanently irretrievable.

  • The company is not responsible for your interactions with other users nor for any claims, disputes or liability incurred as the result of such interactions. However, we reserve the right, but have no obligation, to intercede in such disputes.

  • Decisions made by the company regarding rule enforcement are final and binding.

  • You agree not to: (a) upload, transmit or distribute through the website any computer virus, worms or harmful software; (b) send through in-app chats unsolicited advertising, spam or promotional materials; (c) interfere with or disrupt other users’ enjoyment of the website; (d) request or offer to perform a request that is illegal or violates any of these ToS; (e) use automated bots to produce artificial user accounts inside the Game; or (f) use the website to list assets that are considered financial instruments or securities, or that give ICO participation rights, or that entitle owners to financial rewards. 

  • You agree not to access, interact with, or use the Platform through any automated means, including but not limited to bots, scripts, scrapers, crawlers, or automated trading systems, unless expressly authorized in writing by us. You must not develop, deploy, or use any software, device, or process that interacts with the Platform in a manner that mimics or automates human activity, manipulates gameplay or trading, or provides you with an unfair advantage over other users. Any violation of this provision may result in suspension or termination of your account and forfeiture of any associated assets, without limitation to any other remedies available to us under applicable law.

  • The Company reserves the right to remove any user‑generated content (including but not limited to, usernames, avatars or messages) that violates the ToS, is offensive, illegal under applicable laws, or infringes upon the rights of others, whether proven or not.

7. Liability & Disclaimers

  • The Game is provided "as is" with no guarantees regarding uptime, accuracy, or availability. You release the company from any and all liability that may arise out of or in relation to the website, including losses due to technical issues, rule misinterpretations, or external factors.

  • The company is not licensed or regulated under any local, state, federal or national governmental organisation or jurisdictional entity,  and the services provided in this website or within the Game do not constitute gambling under any local, state, federal or national law of the countries where the Game is available, at the time of publication of these Terms of Service.

  • Users play at their own risk, and the company is not liable for any direct or indirect damages arising from participation.

8. Privacy & Data Usage

  • By participating in the Game, you consent to the collection and use of your data as outlined in our Privacy Policy.

  • Your personal information may be used for marketing, analytics, and compliance purposes.

  • We do not sell or share personal data with third parties without consent, except as required by law.

9. Intellectual Property, Licensing

  • You acknowledge and agree that everything contained in the website is the exclusive property of the company (“Intellectual Property”).

  • We grant you a limited license to access and use our Intellectual Property solely for the purposes authorised under these ToS and the applicable additional terms.

  • You shall not license, sell, lease, transfer, reproduce, distribute or otherwise commercially exploit, translate, compile, reverse engineer or make derivative works of our Intellectual Property, whether in whole or in part, including trademarks, metadata, artwork, backend code or other background processes.

  • The restrictions in this provision include data generated by other users (i.e. user emails, avatars, performance logs, in-chat conversations, screenings).

  • Football.Fun uses multiple data providers in the game. Some real world data displayed in the Game is protected by Copyright 2025 by STATS.  Any commercial use or distribution without the express written consent of STATS is strictly prohibited.

  • Football.Fun is an independent sports game and is not affiliated with, endorsed by, or associated with any real-world football clubs, leagues, or governing bodies. While some real player names, match data, and team names are used under license from STATS, all team badges, kit designs, and artwork within the game are original creations. Any resemblance to official club branding is purely coincidental and for the purpose of enhancing gameplay realism. Football.Fun does not claim any rights to official club logos, trademarks, or proprietary designs.

10. Modifications & Termination

  • The company reserves the right to modify these ToS at any time. Any changes will be effective immediately for new users and after 30 days for existing users, and will be indicated by the “Last Updated” date at the top of this page. 

  • Users will be notified of material changes that affect their individual rights (i.e. use of personal data) via email or in-app notifications.

  • The company may suspend or terminate any contest or account at its discretion.

11. Governing Law & Dispute Resolution

  • This Agreement and the relationship between the Parties shall be governed by, and construed in accordance with the Laws of the Republic of Panama, without regard to its conflict of laws rules.

  • Any controversy or dispute which arises out or is related to this contract, and the interpretation, application, performance and termination thereof, must be decided by Arbitration, following an attempt at Conciliation, administered by the Panama Conciliation and Arbitration Centre (CECAP) in accordance with its procedural rules. The number of arbitrators shall be one. The seat, or legal place, of arbitration shall be Panama City. The language to be used in the arbitral proceedings shall be English. The governing law of the contract shall be the substantive law of the Republic of Panama. The arbitral award shall be final and binding for the Parties.

12. Contact Information

For questions or concerns regarding these ToS, please contact us at hello@football.fun.

By playing the Game, you acknowledge that you have read, understood, and agree to these Terms of Service.

13. FOR THE PRO VERSION ONLY: Risk Factors

The use and interaction with In-game Assets may involve risks, especially those inherent to new or experimental technology platforms. Not all risks are listed here, and users are encouraged to consider the following points carefully, seek clarification where needed, and exercise independent judgment when participating in the Game. For the purposes of these RISK FACTORS, “In-game Assets” refers to in-game $PLAYER assets; “Network” means the distributed system or blockchain infrastructure used to operate and support the In-game Assets; and “Issuer” means the entity responsible for the development, launch, and maintenance of the In-Game Assets.

  • Platform Evolution and Changes: the Pro Version is in beta and subject to ongoing development. As the game evolves, In-game Assets may be enhanced, or restructured, which could alter their function, availability, or relevance in gameplay.

  • Regulatory and Operational Oversight: the industry in which the Game operates is new and experimental, and may be subject to changes in the developing regulatory landscape. The Company and Game may need to adapt or restructure its operations and activities or services as regulatory frameworks evolve. This could affect how the In-game Assets are accessible in certain regions.Users are fully responsible for ensuring that their use of the In-game Assets complies with applicable regulations in their local jurisdiction. 

  • Dependence on User Participation: all utilities related to In-game Assets are governed by smart contracts, not the Company. The Company has no control over the liquidity of In-game Assets. The success and sustainability of the Pro Version experience depend on active user engagement. A significant decline in player activity could impact the quality of the Pro Version.

  • Infrastructure and Network Control: the Network on which the Pro Version operates is a digital blockchain infrastructure. It has existed and has been developed as a fully democratised, widely-distributed network which the Issuer or the Company neither own, nor have any rights or technical tools to control now or any time in the future. The Issuer and the Company do not have and will not at any time in the future have any legal rights or technical means to control, access, retrieve, block or delete data stored in the Network.

  • Technical Limitations: the Network and the In-game Assets are a novel technology. Server issues or connectivity disruptions could impact access to or the functionality of In-game Assets.

  • Security and Data Risks: the Game may be targeted by malicious actors attempting to compromise game data, disrupt services, or exploit vulnerabilities. While comprehensive audits have been undertaken, and security measures are in place and regularly updated, there is no guarantee of absolute protection against such threats, particularly in relation to In-game Assets.

  • Code and Software Bugs: as with any complex software system, the Pro Version may contain or introduce bugs or errors. These could result in unexpected behaviors, including malfunctioning In-game Assets or disruptions to gameplay.

  • Emerging Technologies: future advancements (e.g., quantum computing) or unforeseen technological shifts could affect the security model or operational viability of the Pro Version of the Game. While updates will be pursued to address such developments, adaptation is not guaranteed.

  • Game Forks and Version Conflicts: significant updates or disagreements among developers or user communities may lead to multiple versions of the Network (forks). This may affect access, compatibility, or continuity of In-game Assets across different versions.

  • Irreversible In-game Actions: blockchain transactions are irreversible. Accidental changes, deletions, or misallocations may not be rectifiable without the cooperation of all parties involved, and the Company does not have the ability to intervene. Loss of Access Credentials: the loss of login credentials or access codes may result in permanent loss of In-game Assets associated with a player’s profile. The Issuer cannot retrieve or recover access in such cases. Users take full responsibility for the good and secure keeping of access codes to their In-game Assets, and relieve the Company and the Issuer of any liability as a result of any loss of access.

GENERAL TERMS ON GAME ASSETS

(PRO VERSION ONLY) 

1. Purpose and Limitation of Use

The Game Assets offered by the Company are blockchain-based digital items designed solely for use within the Company’s proprietary platform (the “Platform”). These Game Assets do not and shall not confer upon users or holders any rights, utility, functions, features, or attributes (“Users”) —whether express, implied, statutory, or otherwise—outside of the Platform. This includes, but is not limited to, any economic, legal, or voting rights, or expectations of future value or transferability beyond the Platform.

Users acknowledge that the Game Assets are intended exclusively for entertainment, collection, or in-game use, and should not be construed as financial instruments, securities, or other regulated products under applicable laws.

2. Company’s Use of Proceeds

All proceeds generated from the sale of Game Assets—including through Pack Sales or any other distribution method—shall be used by the Company at its sole and absolute discretion. Users understand and agree that the Company has no obligation to allocate these proceeds toward any specific project, initiative, or development roadmap, and that such funds are not held in trust or segregated for the benefit of Users.

3. Risk of Loss and Speculative Nature

Please read and acknowledge the Risk Factors (Annex I) that are carried by assets of this nature. Users of Game Assets accept the inherent risk that the value or utility of such assets may be uncertain, volatile, or wholly absent. There is no guarantee or assurance that the Game Assets will retain any market value or in-game functionality, and Users may lose some or all of the amount paid. 

In the United States, such assets are not registered under the Securities Act of 1933, and the Company makes no assertion that they qualify for any exemption. In the United Kingdom and European Union, Game Assets are not offered as financial instruments, e-money, or crypto-assets regulated under the UK Financial Services and Markets Act 2000, the EU Markets in Crypto-Assets (MiCA) Regulation, or equivalent frameworks. For other jurisdictions, please refer to local counsel to assess whether Game Assets require registration or disclosure with local government authorities.

4. No Representations or Warranties

The Company expressly disclaims all warranties, express or implied, including, but not limited to:

  • Title and Ownership: No assurance is made regarding the legality or enforceability of ownership over digital assets.

  • Merchantability or Fitness for a Particular Purpose: The Company makes no claims as to the utility, functionality, or suitability of the Game Assets for any purpose, including potential resale or usage beyond the Platform.

  • Continued Access or Support: The Company does not guarantee uninterrupted access to the Platform or ongoing support for Game Assets.

Users must provide a valid, accurate, and compatible digital wallet address. The Company disclaims any liability for failure of delivery resulting from erroneous wallet addresses, wallet incompatibility, or third-party service errors.

5. No Claim, Loan, Equity, or Legal Interest

Purchasing Game Assets does not entitle the buyer to:

  • Any ownership, equity, or debt claim against the Company or its affiliates;

  • Any rights to Company revenues, profits, intellectual property, or decision-making processes;

  • Any participation in governance, voting, or liquidation procedures;

  • Any claim against other digital or physical assets developed by the Company.

The transaction is strictly limited to the acquisition of the specified Game Assets for personal or in-platform use and shall not be interpreted as a financial investment or speculative instrument.

6. No Representation of Real-World Individuals

The Game Assets, including but not limited to those designed to resemble or be associated with fictionalized player profiles within fantasy football or related e-gaming experiences, are entirely conceptual, digital constructs. These assets do not represent, reference, or correspond to any real-life individual, including professional athletes, coaches, or public figures, whether living or deceased.

No Game Asset includes, contains, or is linked to:

  • Any individual's name, likeness, image, photograph, or biometric identifiers;

  • Any personally identifiable information (PII), such as date of birth, nationality, career statistics, or contractual affiliations;

  • Any data that would qualify as personal data under the EU General Data Protection Regulation (GDPR), the UK Data Protection Act 2018, or U.S. state or federal privacy laws, including the California Consumer Privacy Act (CCPA).

These assets are purely fictional and are created solely for the purposes of gameplay, collection, and entertainment within the Platform. Any resemblance to actual persons, living or dead, is purely coincidental and unintentional. Users, users, and third parties are expressly prohibited from attributing any Game Asset to a real individual in any context that could imply endorsement, affiliation, or identity.

7. User Knowledge and Risks of Platform

All users of the Game Assets must have sufficient knowledge and experience in business and financial matters, including a sufficient understanding of blockchain or cryptographic tokens and other digital assets, smart contracts, storage mechanisms (such as digital or token wallets), blockchain-based software systems and blockchain technology, to be able to evaluate the risks and merits of the acquisition and use of Game Assets, and are able to bear the risks thereof, including loss of all amounts paid, loss of Game Assets, and liability to the Company for their acts and omissions, including with limitation those constituting breach of these Terms, negligence, fraud or willful misconduct. As a user, you confirm that you have obtained sufficient information in order to make an informed decision to acquire Game Assets.

8. Security of Wallets and Responsibility for Private Key Management

Access to Game Assets distributed via blockchain infrastructure is predicated on exclusive control of the digital wallet to which those assets are delivered. Such control is determined solely through possession and secure management of private cryptographic keys, passwords, and other access credentials (collectively, “Wallet Credentials”). This is consistent with the decentralized and self-custodial nature of blockchain systems and aligns with evolving international best practices on digital asset security.

All individuals receiving or in possession of Game Assets should implement and maintain commercially reasonable, appropriate, and industry-standard security measures to safeguard:

  • Devices (including hardware wallets, mobile phones, and computers) that store or access Wallet Credentials;

  • Backup mechanisms, seed phrases, and recovery tools;

  • Passwords, biometric access controls, and authentication methods.

Failure to maintain the integrity and confidentiality of Wallet Credentials may result in permanent loss of access to the associated Game Assets. The Company has no ability to recover, reset, reissue, or otherwise restore access to any Game Asset lost due to user error, compromised credentials, misrouted transactions, or damage to or loss of storage devices.

You expressly understand and agree that:

  • Game Assets are non-refundable, and

  • The Company shall bear no liability—whether in contract, tort, equity, or otherwise—for any losses arising from your failure to secure their Wallet Credentials, or from unauthorized access to your wallet(s).

This includes, but is not limited to, situations where the Game Assets become non-transferable, inaccessible, or unusable due to loss, theft, deletion, or technical incompatibility of the wallet. The Company encourages all users to seek professional advice on secure wallet management and are solely responsible for any associated operational risks.

9. User Representations and Eligibility

By purchasing, acquiring, or otherwise interacting with the Game Assets, the User represents and warrants to the Company, on a continuing basis, that:

A. If an Individual

The User is:

  • At least eighteen (18) years of age or the legal age of majority in their applicable jurisdiction, whichever is higher;

  • Of sufficient legal capacity to enter into binding agreements under the laws of their place of residence;

  • Acting solely on their own behalf, and not as an agent or representative of another party, unless otherwise disclosed in writing and approved by the Company.

B. If an Entity

The User is:

  • A legal entity duly incorporated, organized, or formed, and validly existing under the laws of the jurisdiction of its incorporation, organization, or formation;

  • In good standing under the laws of its domiciliary jurisdiction and each jurisdiction in which it conducts material business;

  • Represented by a person who has been duly authorized to act on behalf of and bind such entity with respect to the acquisition and use of the Game Assets;

  • Not formed or acting for the purpose of circumventing regulations applicable to the purchase or holding of digital assets.

The User further affirms that their participation in the Game Asset ecosystem does not violate any applicable law, regulation, or rule in any jurisdiction to which they are subject, including but not limited to anti-money laundering (AML), anti-terrorism, sanctions, and know-your-customer (KYC) compliance obligations.

The Company reserves the right to request supporting documentation to verify these representations and to take action in the event of any breach or misrepresentation.

Regulatory Statement

These Terms are designed to align with guidance from the:

  • U.S. Securities and Exchange Commission (SEC) on the Howey Test and treatment of digital assets;

  • UK Financial Conduct Authority (FCA) regarding utility tokens and unregulated cryptoassets;

  • European Securities and Markets Authority (ESMA) and the Markets in Crypto-Assets Regulation (MiCA) governing the classification of crypto-assets in the EU.

The Company reserves the right to amend these Terms in response to changes in applicable regulations or the legal interpretation of digital assets across these or other jurisdictions.

Annex – Risk Factors

RISK FACTORS

Where “Digital Assets” mean blockchain-based assets developed by the issuer of this document;

Where “Project” means the main application, business, activity, enterprise or equivalent that is accessed, used and/or maintained with the use of the Digital Assets, including the development of the Digital Assets in itself;

Where “Network” means the decentralized blockchain network organically created by the community of nodes, miners and users of the Digital Assets;

Where “Issuer” means the legal entity responsible for the development, launch and deployment of the Digital Assets.

The purchase, holding, use and/or exchange of Digital Assets by any person involves risks, including those inherent in any new technology, service or facility. It must not be assumed that all these risks can be or are described in this document.

You should consider carefully the following risks, together with other information made available by the Issuer, make such further inquiries and/or take such advice as you deem necessary, and rely on your own judgment before you decide whether to acquire Digital Assets. 

  1. The value of Digital Assets and of other non-fiat blockchain assets or cryptocurrencies may fluctuate over time and could drop to zero.

  2. Cryptocurrencies and blockchain-based assets have been the subject of regulatory scrutiny by various regulatory bodies worldwide. The Project and Digital Assets could be impacted by one or more regulatory enquiries or regulatory action, which could result in changes to the platform.

  3. The industry in which the Project operates is new, and may be subject to heightened oversight and scrutiny, including investigations or enforcement actions. There can be no assurance that governmental, quasi-governmental, regulatory or other similar types of (including banking) authorities will not examine the operations made with Digital Assets and/or pursue enforcement actions against the Issuer. All of this may subject the Issuer to judgments, settlements, fines or penalties, or cause the Project to restructure its operations and activities.

  4. The regulatory status of cryptographic tokens, digital assets and blockchain technology is unclear or unsettled in many jurisdictions. It is difficult to predict how or whether governmental authorities will regulate such technologies. It is likewise difficult to predict how or whether any governmental authority may make changes to existing laws, regulations and/or rules that will affect cryptographic tokens, digital assets, blockchain technology and its applications. Such changes could negatively impact the Digital Assets in various ways, including, for example, through a determination that Digital Assets are regulated financial instruments that require registration. The Issuer may cease the distribution of Digital Assets, maintenance or improvements on the Project or cease operations in a jurisdiction in the event that governmental actions make it unlawful or commercially undesirable to continue to do so.

  5. Following the launch of the initial version of the website, it is possible that alternative blockchain-based networks could be established, which utilize the same open source code and open source protocols which underlie the Digital Assets.

  6. From the time when the Project was launched and the Network began to establish itself, the Network has existed and has developed as a fully democratised, widely-distributed network which the Issuer neither owns, nor has any rights or technical tools to control now or any time in the future. The Issuer does not have and will not at any time in the future have any legal rights or technical means to control, access, retrieve, block or delete data stored in the Network.

  7. The viability of the Project and Network over time is a function of fundamental and dynamic factors over which neither the Issuer has control, primarily (a) the propensity and willingness of users to devote available digital storage capacity to the Network and (b) the propensity and willingness of other users to seek to use the storage capacity in the Network for purposes of creating a decentralized, blockchain-based and cryptographically verified ledger. If there is at any time an imbalance in those categories of users and/or an insufficiency of either or both, then the Network may not function as an efficient Digital Asset ledger, causing the Project to partly or completely break down.

  8. The Project may be further developed. This may result in minor or more significant changes to the Digital Assets.

  9. Hackers or other groups or organisations may attempt to steal the revenue from Digital Assets sales, thus potentially impacting the ability of the Issuer to develop and maintain the Project. The Issuer has and will continue to implement comprehensive security precautions to safeguard the Project and its assets.

  10. The Project rests on open-source software, and there is a risk that the Issuer, or other third parties not directly affiliated with the Issuer, may introduce weaknesses or bugs into the core infrastructural elements of the Project causing the system to malfunction. This could include the loss of Digital Assets stored in one or more user wallets. The Issuer has taken steps to build, maintain, and secure the infrastructure of the Network, and will continue to do so. The Issuer has hired external consultants to assess and audit the security of the Project on a periodic basis and will work with cryptography and security experts to develop and employ best practices to audit the Network.

  11. Advances in code cracking, or technical advances such as the development of quantum computers, could present risks to the algorithms underpinning cryptographic assets, which could result in the theft or loss of Digital Assets. To the extent possible, the Issuer intends to update the protocol underlying the Digital Assets to account for advances in cryptography and to incorporate additional security measures but the Issuer cannot predict the future of cryptography or the success of any future security updates.

  12. The blockchain used for the Digital Assets is susceptible to mining attacks, including but not limited to majority mining power attacks, selfish mining attacks, and race condition attacks. Any successful attacks present a risk to the Network, and may disrupt proper execution and sequencing of Digital Asset transactions.

  13. The loss or destruction of a private key to access a wallet may be irreversible. The Issuer does not accept any responsibility (nor does it have the legal rights or technical tools for such purpose) to replace lost or inaccessible private keys or Digital Assets, nor any liability to users, holders or other persons for any loss of value or other consequences, financial or otherwise, resulting from the loss or destruction of a private key or inability to access or use Digital Assets.

  14. The Digital Asset is a new digital cryptographic asset, the value or price of which at any one time could be affected by various external factors which include (but are not limited to):

    1. the rate of adoption and use of Digital Assets and other cryptographic assets;

    2. government and quasi-government regulation of Digital Assets and other cryptographic assets and their use, or restrictions on or regulation of access to and operation of the Network or similar networked systems;

    3. the maintenance and development of the open-source software protocol of the  Project;

    4. changes in public tastes and preferences;

    5. the availability and popularity of other similar solutions;

    6. political or economic crises and general economic conditions. 

  15. Amendments to the Project’s protocols and software could adversely affect Digital Assets. The Project is based on a math-based protocol that governs the peer-to-peer interactions between computers connected to the Network. To the extent that a significant majority of the users on the Network install software upgrade(s), the Network would be subject to new protocols and software that may adversely affect Digital Assets. If more than a significant majority of the users and miners on the Network install such software upgrade(s), the Project could split into two or more new Networks (a so-called network “fork”).

  16. Digital Asset transactions are irrevocable. Stolen or incorrectly transferred Digital Assets may be irretrievable. Cryptographic transactions are not reversible and there is no action that the Issuer or any member of the Network could take in such a situation to alter the result, without the consent and active participation of the recipient of the transaction or, in theory, control or consent of a majority of the users controlling the processing power on the Network. Once a transaction has been verified and recorded in a block that is added to the blockchain, an incorrect transfer of Digital Assets or a theft of Digital Assets will not be reversible and there may be no compensation for any such transfer or theft. 

Terms of Service

Created by Sport.Fun Panama Corp

Residents of restricted jurisdictions are not eligible for certain functionalities of the game. See full terms

Created by Sport.Fun Panama Corp

Residents of restricted jurisdictions are not eligible for certain functionalities of the game. See full terms